a steel and fighting

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a steel and fighting

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Additional Info

Steps30

SamplerK_EULER

CFG Scale7

Seed696857537

Enhanced PromptSteel and Fighting type golem, hulking humanoid figure, body composed of interlocking metallic plates, copper wiring and pistons visible beneath the surface, glowing blue optics serving as eyes, sharp jagged edges and pointed limbs, imposing physique exuding raw power, rugged industrial design, metallic sheen reflecting light, posing in a powerful stance, fists clenched and ready to strike, set against a backdrop of a darkened, gritty urban landscape, cityscape illuminated only by flickering streetlights and distant industrial fires, atmosphere thick with smoke and haze, cinematic lighting highlighting the golem's rugged features, lens flare and digital noise adding a sense of realism, off-center framing emphasizing the golem's imposing presence, highly detailed texture work showcasing the intricate mechanisms and metallic surfaces, realistic style inspired by sci-fi and industrial aesthetics, reminiscent of classic mecha designs, dynamic posing and composition evoking a sense of tension and raw energy, color palette dominated by dark metallic tones, with accents of bright blue and orange, meticulously rendered to showcase the golem's mechanical details, 3D modeling and texturing techniques used to create a highly realistic image, subtle motion blur and depth of field effects adding a sense of depth and movement, inspired by the works of Syd Mead and H.R. Giger, posted on a futuristic online forum for mecha enthusiasts, accompanied by detailed technical specifications and design notes, created using a combination of 3D modeling software and digital painting tools.

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